Namespace Luny.Unity.Engine.Services
Classes
- UnityApplicationService
Unity implementation of application control.
- UnityDebugService
Unity implementation of Debug.
- UnityEditorService
Unity implementation of Debug.
- UnityInputService
Unity implementation of input service. Subscribes to InputSystem action map callbacks and raises Luny input events.
- UnitySceneService
Unity implementation of scene information.
- UnityTimeService
Unity implementation of time service. Uses Unity's Time.frameCount and Time.realtimeSinceStartupAsDouble for cross-platform consistency.