Table of Contents

Namespace Luny.Unity.Engine.Services

Classes

UnityApplicationService

Unity implementation of application control.

UnityAssetService
UnityDebugService

Unity implementation of Debug.

UnityEditorService

Unity implementation of Debug.

UnityInputService

Unity implementation of input service. Subscribes to InputSystem action map callbacks and raises Luny input events.

UnityObjectService
UnitySceneService

Unity implementation of scene information.

UnityTimeService

Unity implementation of time service. Uses Unity's Time.frameCount and Time.realtimeSinceStartupAsDouble for cross-platform consistency.