Table of Contents

Class UnityEditorService

Namespace
Luny.Unity.Engine.Services
/
Assembly
Luny.Unity.dll

Unity implementation of Debug.

public sealed class UnityEditorService : LunyEditorServiceBase, ILunyEditorService, ILunyEngineService
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Inheritance
object
UnityEditorService
Implements

Constructors

UnityEditorService()

public UnityEditorService()

Methods

OnServiceInitialize()

protected override void OnServiceInitialize()

OnServiceShutdown()

protected override void OnServiceShutdown()

OnServiceStartup()

protected override void OnServiceStartup()

PausePlayer()

Pauses the in-editor player / play mode. Defaults to Debugger.Break() in engines that don't support player / play mode control by script.

public override void PausePlayer()