Luny 0.5 Released!

Luny => Program Unity entirely in Lua. Editor and Runtime APIs. Reliable hot reload.

Luny 0.5

Without much fuss I’ll push this as the first officially sanctioned’please give it a try but expect it to break Luny 0.5 release. 🥇 🙂

It’s meant primarily for testing Editor Lua scripting! Any and all feedback welcome!

Runtime Lua scripting requires better integration with MonoBehaviour and the whole lifecycle of instantiating and destroying objects. I can’t make any guarantees as to how it’s currently working at runtime. I do know I need to spend more work on it, for instance Instantiate of a prefab with a LunyScript component likely won’t run that script.

Luny also got a Logo, made in Unity with primitives, TMP and HDRP. 😄

Luny 0.5

This release offically supports Unity 6.0 and 6.1 and 6.2 with 6000.0.35f1 being the minimum required version.

CodeSmile

CodeSmile

Game Engineer and Code Composer since the 90s

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