Class Player1
- Namespace
- LunyScript.SmokeTests
- Assembly
- LunyScript.SmokeTests.dll
public sealed class Player1 : Script
- Inheritance
-
objectPlayer1
- Inherited Members
Constructors
Player1()
public Player1()
Methods
Build(ScriptContext)
Called once when the script is initialized. Users construct their blocks (sequences, statemachines, behaviors) for execution here. Users can use regular C# syntax (ie call methods, use loops) to construct complex and/or reusable blocks.
public override void Build(ScriptContext context)
Parameters
contextScriptContext
HandleInputActions(Script, string)
public static void HandleInputActions(Script s, string playerName)
Parameters
sScriptplayerNamestring