Table of Contents

Class Player4

Namespace
LunyScript.SmokeTests.Input
Assembly
LunyScript.SmokeTests.dll
public sealed class Player4 : Script
Inheritance
object
Player4
Inherited Members

Constructors

Player4()

public Player4()

Methods

Build(ScriptContext)

Called once when the script is initialized. Users construct their blocks (sequences, statemachines, behaviors) for execution here. Users can use regular C# syntax (ie call methods, use loops) to construct complex and/or reusable blocks.

public override void Build(ScriptContext context)

Parameters

context ScriptContext