Table of Contents

Class Player3

Namespace
LunyScript.SmokeTests.Input
Assembly
LunyScript.SmokeTests.dll
public sealed class Player3 : Script
Inheritance
object
Player3
Inherited Members

Constructors

Player3()

public Player3()

Methods

Build(ScriptContext)

Called once when the script is initialized. Users construct their blocks (sequences, statemachines, behaviors) for execution here. Users can use regular C# syntax (ie call methods, use loops) to construct complex and/or reusable blocks.

public override void Build(ScriptContext context)

Parameters

context ScriptContext