Table of Contents

Class Player1

Namespace
LunyScript.SmokeTests.Input
Assembly
LunyScript.SmokeTests.dll
public sealed class Player1 : Script
Inheritance
object
Player1
Inherited Members

Constructors

Player1()

public Player1()

Methods

Build(ScriptContext)

Called once when the script is initialized. Users construct their blocks (sequences, statemachines, behaviors) for execution here. Users can use regular C# syntax (ie call methods, use loops) to construct complex and/or reusable blocks.

public override void Build(ScriptContext context)

Parameters

context ScriptContext

HandleInputActions(Script, string)

public static void HandleInputActions(Script s, string playerName)

Parameters

s Script
playerName string