Class UnityEditorService
Unity implementation of Debug.
public sealed class UnityEditorService : LunyEditorServiceBase, ILunyEditorService, ILunyEngineService
- Inheritance
-
objectUnityEditorService
- Implements
Constructors
UnityEditorService()
public UnityEditorService()
Methods
OnServiceInitialize()
protected override void OnServiceInitialize()
OnServiceShutdown()
protected override void OnServiceShutdown()
OnServiceStartup()
protected override void OnServiceStartup()
PausePlayer()
Pauses the in-editor player / play mode. Defaults to Debugger.Break() in engines that don't support player / play mode control by script.
public override void PausePlayer()