Class LunyEngine
- Namespace
- Luny
- Assembly
- Luny.dll
LunyEngine singleton discovers and manages engine services and observers.
public sealed class LunyEngine : ILunyEngine
- Inheritance
-
objectLunyEngine
- Implements
Properties
Application
Application-level services, similar to UnityEngine.Application and UnityEditor.EditorApplication.
public ILunyApplicationService Application { get; }
Property Value
Asset
Asset loading/unloading and caching. Enables asset lookup by path/name. Returns placeholder assets instead of throwing exceptions.
public ILunyAssetService Asset { get; }
Property Value
Debug
Debug services, eg logging.
public ILunyDebugService Debug { get; }
Property Value
Editor
Editor services. Safe to call in runtime code (no-op, returning defaults).
public ILunyEditorService Editor { get; }
Property Value
Input
Input services, forwards Action Map events and provides access to most recent input state.
public ILunyInputService Input { get; }
Property Value
Instance
Gets the singleton instance, creating it on first access.
public static ILunyEngine Instance { get; }
Property Value
Object
Object services, mainly creating new prefab/primitive instances.
public ILunyObjectService Object { get; }
Property Value
Profiler
Gets the engine profiler for performance monitoring. Profiling methods are no-ops in release builds unless LUNY_PROFILE is defined.
public ILunyEngineProfiler Profiler { get; }
Property Value
Scene
Scene services, including in-scene object queries by name/path/type and scene load/unload.
public ILunySceneService Scene { get; }
Property Value
Time
Time services, eg delta time, elapsed seconds, frame count.
public ILunyTimeService Time { get; }
Property Value
Methods
DisableObserver<T>()
public void DisableObserver<T>() where T : ILunyEngineObserver
Type Parameters
T
EnableObserver<T>()
public void EnableObserver<T>() where T : ILunyEngineObserver
Type Parameters
T
~LunyEngine()
protected ~LunyEngine()
GetObserver<T>()
public T GetObserver<T>() where T : ILunyEngineObserver
Returns
- T
Type Parameters
T
GetService<TService>()
Gets a service by type. Throws if the service is not registered. Note: essential services are exposed as properties.
public TService GetService<TService>() where TService : LunyEngineServiceBase
Returns
- TService
Type Parameters
TService
HasService<TService>()
Queries if a service type is registered.
public bool HasService<TService>() where TService : LunyEngineServiceBase
Returns
- bool
Type Parameters
TService
IsObserverEnabled<T>()
public bool IsObserverEnabled<T>() where T : ILunyEngineObserver
Returns
- bool
Type Parameters
T
TryGetObject(string, string, int)
Will try to find an object by name in the scene. Queries already-cached objects first. Wraps found objects in a LunyObject instance.
public ILunyObject TryGetObject(string name, string callerFilePath = "", int callerLineNumber = 0)
Parameters
namestringcallerFilePathstringcallerLineNumberint
Returns
TryGetService<TService>(out TService)
Gets a service by type, may return false/null.
public bool TryGetService<TService>(out TService service) where TService : LunyEngineServiceBase
Parameters
serviceTService
Returns
- bool
Type Parameters
TService